Wednesday, November 5, 2008

test 3

  1. var p = Processing(CanvasElement);

  2. p.size(100, 100);

  3. p.background(0);

  4. p.fill(255);

  5. p.ellipse(50, 50, 50, 50);class Spin {

  6.   float x, y, speed;

  7.   float angle = 0.0;

  8.   Spin(float xpos, float ypos, float s) {

  9.     x = xpos;

  10.     y = ypos;

  11.     speed = s;

  12.   }

  13.   void update() {

  14.     angle += speed;

  15.   }

  16. }

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